package inutan.game.event.model;


import org.ricks.common.event.IEvent;

public class CompleteTaskEvent implements IEvent {
    private long userId;
    private int taskId;

    public CompleteTaskEvent(long userId,int taskId){
        this.userId = userId;
        this.taskId = taskId;
    }

    public long getUserId() {
        return userId;
    }

    public void setUserId(long userId) {
        this.userId = userId;
    }

    public int getTaskId() {
        return taskId;
    }

    public void setTaskId(int taskId) {
        this.taskId = taskId;
    }
}
